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Pit of 100 trials music
Pit of 100 trials music





pit of 100 trials music

The player has to navigate a series of platforms in a large rectangular room, fighting enemies and locating keys. The Pit of 100 Trials in this game has a larger emphasis on platforming than the previous pit. They are both found on the lowest level of their respective cities. There are two separate pits in Super Paper Mario: One being located in Flipside and the other in the same location in Flopside. Unlike the pit from the previous game, this pit does not require Mario to defeat every enemy in the room, only enough so that the player find a special door key hidden randomly with one of the enemies. Like its predecessor, it consists of a hundred floors with increasingly stronger enemies that Mario has to defeat before moving on. The Pit of 100 Trials reappears in Super Paper Mario. Mario fighting Wracktail in the Flipside Pit of 100 Trails in Super Paper Mario. The Return Postage badge is given after completion. He uses many different breathe attacks as well as various physical attacks, and can heal some of his HP when on low health. Occasionally in the last few rounds, an Amazee Dayzee could appear.Īt the very bottom of the pit one the hundredth bottom floor lies Bonetail, the strongest and hardest boss in the game with 200 HP and 8 Attack. The final ten levels are the most difficult featuring fully original enemies such as the Swoopula and Elite Wizzerd.

pit of 100 trials music

Levels 81 through 90 feature fully original enemies like Arantulas and others and are all quite difficult. Levels 71 through 80 contain original enemies, along with stronger enemies from the Palace of Shadow and the Dark Koopatrol. Levels 61 through 70 feature new powerful enemies never seen before like the Dark Lakitu, enemies from Chapter 7 and the Palace of Shadow, as well as some powerful miniboss-like characters seen earlier in the game. Levels 51 to 60 contain enemies from Chapter 6 and 7 along with original enemies like the Badge Bandit. Levels 41 to 50 contain enemies from Chapter 5 and Chapter 6, along with the new Dark Paratroopa. The next ten levels contain enemies from Chapter 3 and chapter 4 as well a new enemy which is the Dark Koopa. The 1st level always starts with a Gloomba Levels 11 through 20 have plenty of foes from Chapter 2 and feature the new Paragloomba, while levels 21 through 30 house enemies seen in Chapter 3 and the powerful Spiky Gloomba. Levels 1 through 10 are fairly easy and have basic enemies from Chapter 1 and new enemies like the Gloomba. At almost any floor in the Pit, a mysterious Puni by the name of Mover who could guide Mario into the Pit's entrance, down 2 levels, or down 5 levels. At these ten Floor checkpoints, a shopkeeper can often be seen. This checkpoint contains a treasure chest with a badge inside it, and the option to go further or go back to the entrance. After every 10 levels, there is a checkpoint. Throughout the pit, Mario fights enemies which are stronger the lower you go. The Thousand Year Door's pit is a very difficult one.







Pit of 100 trials music